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sc_fxcast_switch.h

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00001 /*****************************************************************************
00002 
00003   The following code is derived, directly or indirectly, from the SystemC
00004   source code Copyright (c) 1996-2004 by all Contributors.
00005   All Rights reserved.
00006 
00007   The contents of this file are subject to the restrictions and limitations
00008   set forth in the SystemC Open Source License Version 2.3 (the "License");
00009   You may not use this file except in compliance with such restrictions and
00010   limitations. You may obtain instructions on how to receive a copy of the
00011   License at http://www.systemc.org/. Software distributed by Contributors
00012   under the License is distributed on an "AS IS" basis, WITHOUT WARRANTY OF
00013   ANY KIND, either express or implied. See the License for the specific
00014   language governing rights and limitations under the License.
00015 
00016  *****************************************************************************/
00017 
00018 /*****************************************************************************
00019 
00020   sc_fxcast_switch.h - 
00021 
00022   Original Author: Martin Janssen, Synopsys, Inc.
00023 
00024  *****************************************************************************/
00025 
00026 /*****************************************************************************
00027 
00028   MODIFICATION LOG - modifiers, enter your name, affiliation, date and
00029   changes you are making here.
00030 
00031       Name, Affiliation, Date:
00032   Description of Modification:
00033 
00034  *****************************************************************************/
00035 
00036 #ifndef SC_FXCAST_SWITCH_H
00037 #define SC_FXCAST_SWITCH_H
00038 
00039 
00040 #include "systemc/datatypes/fx/sc_context.h"
00041 
00042 
00043 namespace sc_dt
00044 {
00045 
00046 // classes defined in this module
00047 class sc_fxcast_switch;
00048 
00049 
00050 // ----------------------------------------------------------------------------
00051 //  CLASS : sc_fxcast_switch
00052 //
00053 //  Fixed-point cast switch class.
00054 // ----------------------------------------------------------------------------
00055 
00056 class sc_fxcast_switch
00057 {
00058 
00059 public:
00060 
00061              sc_fxcast_switch();
00062              sc_fxcast_switch( sc_switch );
00063              sc_fxcast_switch( const sc_fxcast_switch& );
00064     explicit sc_fxcast_switch( sc_without_context );
00065 
00066     sc_fxcast_switch& operator = ( const sc_fxcast_switch& );
00067 
00068     friend bool operator == ( const sc_fxcast_switch&,
00069             const sc_fxcast_switch& );
00070     friend bool operator != ( const sc_fxcast_switch&,
00071             const sc_fxcast_switch& );
00072 
00073     const sc_string to_string() const;
00074 
00075     void print( ostream& = cout ) const;
00076     void dump( ostream& = cout ) const;
00077 
00078 private:
00079 
00080     sc_switch m_sw;
00081 
00082 };
00083 
00084 
00085 // ----------------------------------------------------------------------------
00086 //  TYPEDEF : sc_fxcast_context
00087 //
00088 //  Context type for the fixed-point cast switch parameter.
00089 // ----------------------------------------------------------------------------
00090 
00091 typedef sc_context<sc_fxcast_switch> sc_fxcast_context;
00092 
00093 
00094 // IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII
00095 
00096 inline
00097 sc_fxcast_switch::sc_fxcast_switch()
00098 {
00099     *this = sc_fxcast_context::default_value();
00100 }
00101 
00102 inline
00103 sc_fxcast_switch::sc_fxcast_switch( sc_switch sw_ )
00104 : m_sw( sw_ )
00105 {}
00106 
00107 inline
00108 sc_fxcast_switch::sc_fxcast_switch( const sc_fxcast_switch& a )
00109 : m_sw( a.m_sw )
00110 {}
00111 
00112 inline
00113 sc_fxcast_switch::sc_fxcast_switch( sc_without_context )
00114 : m_sw( SC_DEFAULT_CAST_SWITCH_ )
00115 {}
00116 
00117 
00118 inline
00119 sc_fxcast_switch&
00120 sc_fxcast_switch::operator = ( const sc_fxcast_switch& a )
00121 {
00122     if( &a != this )
00123     {
00124         m_sw = a.m_sw;
00125     }
00126     return *this;
00127 }
00128 
00129 
00130 inline
00131 bool
00132 operator == ( const sc_fxcast_switch& a, const sc_fxcast_switch& b )
00133 {
00134     return ( a.m_sw == b.m_sw );
00135 }
00136 
00137 
00138 inline
00139 bool
00140 operator != ( const sc_fxcast_switch& a, const sc_fxcast_switch& b )
00141 {
00142     return ( a.m_sw != b.m_sw );
00143 }
00144 
00145 
00146 inline
00147 ostream&
00148 operator << ( ostream& os, const sc_fxcast_switch& a )
00149 {
00150     a.print( os );
00151     return os;
00152 }
00153 
00154 } // namespace sc_dt
00155 
00156 
00157 #endif
00158 
00159 // Taf!

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